Case Study

UX

Giving Admins a Faster Way to Send Real-Time Water Alerts

Brand

Water Utility (USA)

Product

SaaS - Web App

My Role

UX Designer (Agile)

Time

2024, 2025

At a Glance

01

Real gap, not assumed

residents still complained when supply changed unexpectedly. The real need was a real-time alert, sent at the moment of action.

02

Designed for pressure

Stakeholder interviews revealed admins feel nervous sending live alerts — a mistake reaches residents immediately. The design had to work for someone unfamiliar with the tool and under time pressure.

03

Reframed from the client's own insight

The client only sends alerts right before valve operation — so admins don't need a start and end time. A duration field replaced two inputs with one.

04

Shipped as MVP Phase 1

The broadcast feature was delivered as part of the live product. The duration input reduced the fields Susan needed to complete from two to one.

05

Client assumption challenged by research

The client initially envisioned a WhatsApp-style interface. User research showed this would blur the line between a one-way alert and a direct message — the final design kept simplicity while making the broadcast nature unmistakably clear.

The Snapshot

Background

The client is a small water utility supplying local homes. Despite sending advance emails about planned maintenance, admins were still receiving resident complaints when water cut off or returned unexpectedly — because emails sent days earlier weren't enough warning in the moment.


I was tasked with designing a real-time alert feature for system admins — delivered as MVP Phase 1 of a broader SaaS product.

Challenge

How might we help system admins inform water users just before supply changes occur?

Solution

A simple tool that allows admins to send “water off/on” message in a few clicks.

WWWA already notifies users a few days in advance about planned outages, adding a real-time message just before the water is turned off or back on helps reduce confusion, inconvenience and frustration.

User & Stakeholder Research

Many admins are volunteers from the community. They need something that feels intuitive to use

Through structured interviews with stakeholders, we found that many WWWA admins are local volunteers — they care about the community but don't always feel confident using digital tools. The product needed to work intuitively, even without training, because admins change with no formal handover.


Sending a live alert adds another layer of pressure. Admins know the message goes out to

real residents immediately — and that a mistake or delay has a direct impact on people's day. Even confident users described feeling nervous when time was tight and the water supply was about to change.


The design needed to work for someone who is both unfamiliar with the tool and under pressure to act fast.

Susan Roy

System Admin @ water utility


Susan is not very tech-savvy, but she’s open to learning. She wants to help manage water-related messages, but she gets nervous, especially when time is tight and the message needs to go out quickly.

Goals
  • Send messages on time

  • Avoid mistakes and errors

  • Send messages confidently

Pains
  • Unfamiliar to computers

  • Small elements on screen

  • Unclear wording

Ideation

The design is built around one constraint:
Susan needs to send an alert in seconds, under pressure, without making mistakes

Everythinig on one screen

Susan sees the full process at a glance, nothing hidden behind steps

Dropdown options instead of free text

Removes typing errors for time-sensitive messages

Three preset message types

Water off, Water on, Custom — minimal decisions required before sending. Editable as well!

User Flow

Journeys from dashboard to sending alerts

Wireframe

Email sending inspired the design

Observing how people write and send emails inspired me to create the current design.


In this version, Susan can immediately see everything required to send an alert on one screen. The use of background colours helps her visually separate each section, making the process easier to follow.

Designs that hid the full process made the experience feel uncertain and harder to complete.

The step-by-step layout felt like it offered guidance, but Susan couldn't see what was coming next without switching screens.

Starting with recipient selection still hid the rest of the steps. It made the experience feel uncertain.

Wireframe

Email sending inspired the design

Observing how people write and send emails inspired me to create the current design.


In this version, Susan can immediately see everything required to send an alert on one screen. The use of background colours helps her visually separate each section, making the process easier to follow.

Designs that hid the full process made the experience feel uncertain and harder to complete.

The step-by-step layout felt like it offered guidance, but Susan couldn't see what was coming next without switching screens.

Starting with recipient selection still hid the rest of the steps. It made the experience feel uncertain.

Iteration

A better way to select affected time

Based on stakeholder feedback, WWWA only sends “water off/on” alerts right before the valves are operated. This meant there was an opportunity to simplify how admins enter the affected time.

Instead of selecting a start and end time, Susan can choose a duration instead.

Instead of selecting a start and end time separately.

Now, Susan chooses a preset duration, usually 1, 3 or 8 hours according to WWWA.

The most current design

Enabling Susan to send alerts in a few clicks

The broadcast feature shipped as a part of the MVP phase 1. The duration-based time input — introduced after stakeholder feedback — reduced the number of fields Susan needed to complete from two to one.

Self-Reflection

What this project taught me

At the start, the client envisioned a broadcast feature that worked like a messaging app — familiar, conversational, similar to WhatsApp. After user research, it became clear that a chat-style interface would blur the line between a one-way alert and a direct conversation. Admins might hesitate, unsure whether they were broadcasting to all residents or messaging one person.


This was an early lesson in the difference between what a client asks for and what users

actually need. The research didn't dismiss the client's instinct — it refined it. The final design kept the simplicity they wanted, while making the one-way nature of the alert unmistakably clear.


It reinforced something I'll carry into every project: the best products are built with the client, not just for them — balancing their operational knowledge with what research reveals about real user behaviour.

© 2026 Chia-Ling Chang

© 2026 Chia-Ling Chang

© 2026 Chia-Ling Chang

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